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Posts Tagged ‘computer design’

Casa de Coprolite

Wednesday, 28 July 2010

It’s a house. It’s a very ugly house. It’s a very ugly house created for a competition by people who have no concept of aesthetics, let alone standard construction practices. Here’s a partial description justifying the brilliance of the design:

DISTRIBUTED INTELLIGENCE
Faced with the typical house model of a “box construction” made up of standard industrialized components, we chose to build a clever house with systemic logic components, rising into what we call a distributed intelligence. This means that each component of the prototype contains the same level of technology, energy, structural, etc… With this we say that the logic of all is found in each of the parts, and not vice versa.

That is, distributed intelligence can be understood as the development in fusion research systems and materials, implying a change of procedures, multi functionality in the construction field. Opening the possiblities of digital parametric design from the traditional assembly of standardized industrial components of the home-computer.

In other words, they’ve not only designed one of the ugliest dwellings ever imagined, they’ve invented a brand new lexicon to justify it. Archibabble at its worst. Phew.

To be fair, the design is clever in one respect, that the shape was generated based upon solar tracking, that is, a computer model engineered a shape that maximizes the amount of surface area that receives direct sunlight throughout the day and throughout the year, thus determining the configuration of the solar panels. Win.

Unfortunately, the maximum efficiency is compromised by site orientation, its global latitude, and, um, unpredictable cloud cover. And it’s ugly. Fail.

[More info and images here via here.]

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